Here are the examples of the csharp api class Antura.Minigames.Scanner.ScannerRoundsManager.PoofOthers(System.Collections.Generic.List) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.
2 Examples
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1. Example
Project: Antura_arabic
Source File: ScannerRoundsManager.cs
Source File: ScannerRoundsManager.cs
public void CorrectMove(GameObject GO, ScannerLivingLetter livingLetter) { TutorialUI.MarkYes(GO.transform.position + Vector3.up * 3 + Vector3.right, TutorialUI.MarkSize.Normal); AudioManager.I.PlaySound(Sfx.StampOK); AudioManager.I.PlayDialogue("Keeper_Good_" + UnityEngine.Random.Range(1, 12)); game.LogAnswer(livingLetter.LLController.Data, true); game.tut.playTut = false; livingLetter.RoundWon(); if (game.scannerLL.All(ll => ll.gotSuitcase) || game.tut.isTutRound) { if (ScannerConfiguration.Instance.Variation == ScannerVariation.OneWord || game.tut.isTutRound) { game.StartCoroutine(PoofOthers(game.suitcases)); } foreach (ScannerLivingLetter LL in game.scannerLL) { LL.gotSuitcase = false; } game.StartCoroutine(RoundWon()); } }
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2. Example
Project: Antura_arabic
Source File: ScannerRoundsManager.cs
Source File: ScannerRoundsManager.cs
IEnumerator RoundLost() { game.disableInput = true; yield return new WaitForSeconds(0.5f); AudioManager.I.PlaySound(Sfx.Lose); foreach (ScannerLivingLetter LL in game.scannerLL) { LL.RoundLost(); } game.StartCoroutine(PoofOthers(game.suitcases)); game.StartCoroutine(co_CheckNewRound()); }