OpenNos.GameObject.Character.GenerateDignity(NpcMonster)

Here are the examples of the csharp api class OpenNos.GameObject.Character.GenerateDignity(NpcMonster) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.

1 Example 7

1. Example

Project: OpenNos
Source File: Character.cs
public void GenerateKillBonus(MapMonster monsterToAttack)
        {
            lock (_syncObj)
    /n ..... /n //View Source file for more details /n }